#ifndef DS_SQUIRREL_SCREEN_H
#define DS_SQUIRREL_SCREEN_H

#include <lib\squirrel\sqplus.h>
#include <helpers\game\screen.h>
#include <tchar.h>

using namespace DelGE::Helpers::Game;
using namespace SqPlus;

class MyScreen : public Screen
{
public:
	string sSquirrelName;

	MyScreen();
	~MyScreen();

	void Render();
	void Update(float fDelta);

	void Load();
	void Unload();
};

#endif